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Digital Tutors - Rigging Quadrupeds in 3ds Max 2014
English | 5h 06m | AVC 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 2.63 GB
Genre: eLearning | Level: Intermediate
In this series of tutorials we will learn how to rig quadrupeds in 3ds Max. We'll start by learning how to design a Flexi system for spines and necks that is modular and animator-friendly. We'll then build our creature's skeleton from the ground, up, and learn how the Flexi rig can be easily inserted to save us a lot of time.