
Digital Tutors - Real-Time Environment Materials and Textures in UDK 2012
English | 3h 01m | AVC 1280x720 15 fps | AAC 192 Kbps 32.0 KHz | 2.16 GB
Software used: UDK(2012-10),Photoshop CS5, Maya 2012, Ndo2, xNormal, ZBrush 4R4
Genre: eLearning | Level: Advanced
In this UDK tutorial we will learn about how to create a small environment focusing on learning materials and textures.
The real-time gaming engine, Unreal Engine, powers many modern day games. By understanding and manipulating materials and shaders in UDK an artist can create unique and advanced game worlds and characters while also streamlining the development of these assets.